Unit 3. D2:
1. Describe, with images and examples,
the range of jobs and roles that make up the game production team. Case studies
are included on the creative skills set website
2. Explain how different
jobs
relate to one another.
Many people work together in the
production of a new game but how do their roles and tasks relate and connect
together? Pick a selection of job roles and look at how they relate to each
other, for example: How do the roles and jobs of games designer, programmer and project manager interact with eacherother, how do they connect and comunicate, how do thier jobs and roles link together?
3. Moving from full time to flexible
contracts, the industry is changing! Describe the advantages
and
disadvantages of
the kind
of contract
or work patterns
people
in the game industry work within.
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